﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Content;

namespace bomberbide_client
{
    class cActeur
    {
        public Vector2 Position;
        public Vector2 Vitesse;

        private Texture2D _Texture;
        public Texture2D Texture
        {
            get { return _Texture; }
            set { _Texture = value; }
        }

        private double _Id;
        public double Id
        {
            get { return _Id; }
            set { _Id = value; }
        }

        //public cActeur(ContentManager Content)
        //{
        //    this.Texture = Content.Load<Texture2D>("
        //}
    }
}
